Once again, the Locke children find themselves under attack from the forces that have threatened their family for ages at the Keyhouse. Now Zack is aware of its power and knows that he must take the head key for his own. What the Locke children learn is that the head key actually allows them to open people’s minds and remove or adjust their memories. It is called the Head Key, but what exactly does it unlock?Īt the school they attend, Professor Joe Ridgeway recognizes Zack Wells as Lucas Caravaggio, a teenage boy who disappeared, along with several other students, over twenty years ago. During this time, their six year old little brother Bode Locke is trying to discover just what the new key he has found does. Unbeknownst to them, Zack is not who he pretends to be. Their mother, Nina, is falling deeper into her alcoholic daze and they find themselves turning to their new Zack Wells for support. The story continues with the four issue arc gathered in this graphic novel, Head Games.Īfter the events of Welcome to Lovecraft, Kinsey and Tyler Locke are recovering from the the horrible deaths that were so reminiscent of the murder of their own father. Locke & Key, Vol.2: Head Games is book #2 is the continuation of the graphic novel begun by Joe Hill and illustrated by Gabrielle Rodriguez with book one, Welcome to Lovecraft.
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